![]() Ask them to watch to see if they get hit by certain kicks, or perhaps during the start of the match (when they might not be aware) or the end of the match, where they might be tired or careless. The vest will show clearly when an impact is detected, so students will see where the holes in their defense may be. They also have a third option which is to cut off the distance and move in close. If you can’t get out of the way, then they may sacrifice their arm to block. You can use this opportunity to tell the students that proper stepping and footwork is the first best line of defense – by getting out of the way you can’t be hit. By forcing each player to take turns being attacked, they focus their attention to the specific task being asked of them, which in this case is to have a good defense. This game puts a clear focus on defense and the two aspects of defense: blocking and stepping. The goal is to see how many out of the 10 kicks the partner can block or avoid.Īt the end of the game, the person who has the most successful blocks (i.e the lowest score) wins. You tell the students that in the time of the match, each player takes turns to throw 10 kicks (or more) that must land. Two players wear the 2020 Armor vests, set them to game #5 set the appropriate health setting for their skill level and set a time from 30 seconds to 2 minutes. Skill Level: beginner to advanced color belts and black belts.2 students, each student wears a 2020 Armor vest. ![]() ![]() Health setting: depending on skill level. ![]()
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